Skill List: Golem

Golem Call

Skill Golem Call Level 1


Staff/Bowgun/Main MD only

Type

Active

Element

Weapon Dependent

MP

500

Combo start

Yes

Combo middle

Yes

Range

0

Description

Summons a golem to assist in battle.
Your attacks won't restore MP. Instead, the golem's normal attacks will. From the EX skill, you can choose the golem type and adjust the magic lamp.

Neo Lancer

Skill Neo Lancer Level 2


Staff/Bowgun/Main MD only

Type

Passive

Neutral

Description

Improves the abilities of the Lancer-type golem.
The golem's piercing power and Critical Rate increase, with a small boost also applied to the Shielder-type and Buster-type golem.

Attack Boost

Skill Attack Boost Level 3


Staff/Bowgun/Main MD only

Type

Passive

Neutral

Description

Improves the magic lamp to increase attack efficiency.
Increases the boost received per lamp power distributed to Attack. Always increases Accuracy, no matter the distribution.

Neo Shielder

Skill Neo Shielder Level 2


Staff/Bowgun/Main MD only

Type

Passive

Neutral

Description

Improves the abilities of the Shielder-type golem.
The golem's active time and damage reduction range increase, with a small boost also applied to the Lancer-type and Buster-type golem.

Shield Boost

Skill Shield Boost Level 3


Staff/Bowgun/Main MD only

Type

Passive

Neutral

Description

Improves the magic lamp to increase shield efficiency.
Increases the boost received per lamp power distributed to Shield. Always increases damage reduction range, no matter the distribution.

Neo Buster

Skill Neo Buster Level 2


Staff/Bowgun/Main MD only

Type

Passive

Neutral

Description

Improves the abilities of the Buster-type golem.
The golem's piercing power and Critical Rate increase, with a small boost also applied to the Lancer-type and Shielder-type golem.

Speed Boost

Skill Speed Boost Level 3


Staff/Bowgun/Main MD only

Type

Passive

Neutral

Description

Improves the magic lamp to increase speed.
Increases Action Speed per lamp power distributed to Speed.

Magic Grenade

Skill Magic Grenade Level 1


Shield/Bowgun/Bare Hand only

Type

Active, Magic skill

Element

Weapon Dependent

MP

100

Combo start

Yes

Combo middle

Yes

Range

8

Description

Destabilizes the magic lamp's power to use it like a bomb.
It's an AoE attack, but it won't reach targets that are too far away. INT and TEC will boost its power further.

Frost Grenade

Skill Frost Grenade Level 2


Shield/Bowgun/Bare Hand only

Type

Active, Magic skill

Element

Weapon Dependent

MP

200

Combo start

Yes

Combo middle

Yes

Range

8

Description

Fills the magic lamp with cold magic power.
Its power depends on the Magic Grenade you've learned. May inflict [Freeze] on the target. If you get caught in the blast, there is a low chance of freezing yourself.

Flash Grenade

Skill Flash Grenade Level 3


Shield/Bowgun/Bare Hand only

Type

Active, Magic skill

Element

Weapon Dependent

MP

300

Combo start

Yes

Combo middle

Yes

Range

8

Description

Fills the magic lamp with shining magic power.
Its power depends on the Magic Grenade you've learned. May inflict [Dazzled] on the target. If you get caught in the blast, there is a medium chance to be dazzled too.