Skill List: Golem
Golem Call
Skill Golem Call Level 1
Staff/Bowgun/Main MD only
Type
Active
Element
Weapon Dependent
MP
500
Combo start
Yes
Combo middle
Yes
Range
0
Description
Summons a golem to assist in battle.
Your attacks won't restore MP. Instead, the golem's normal attacks will. From the EX skill, you can choose the golem type and adjust the magic lamp.
Neo Lancer
Skill Neo Lancer Level 2
Staff/Bowgun/Main MD only
Type
Passive
Neutral
Description
Improves the abilities of the Lancer-type golem.
The golem's piercing power and Critical Rate increase, with a small boost also applied to the Shielder-type and Buster-type golem.
Attack Boost
Skill Attack Boost Level 3
Staff/Bowgun/Main MD only
Type
Passive
Neutral
Description
Improves the magic lamp to increase attack efficiency.
Increases the boost received per lamp power distributed to Attack. Always increases Accuracy, no matter the distribution.
Neo Shielder
Skill Neo Shielder Level 2
Staff/Bowgun/Main MD only
Type
Passive
Neutral
Description
Improves the abilities of the Shielder-type golem.
The golem's active time and damage reduction range increase, with a small boost also applied to the Lancer-type and Buster-type golem.
Shield Boost
Skill Shield Boost Level 3
Staff/Bowgun/Main MD only
Type
Passive
Neutral
Description
Improves the magic lamp to increase shield efficiency.
Increases the boost received per lamp power distributed to Shield. Always increases damage reduction range, no matter the distribution.
Neo Buster
Skill Neo Buster Level 2
Staff/Bowgun/Main MD only
Type
Passive
Neutral
Description
Improves the abilities of the Buster-type golem.
The golem's piercing power and Critical Rate increase, with a small boost also applied to the Lancer-type and Shielder-type golem.
Speed Boost
Skill Speed Boost Level 3
Staff/Bowgun/Main MD only
Type
Passive
Neutral
Description
Improves the magic lamp to increase speed.
Increases Action Speed per lamp power distributed to Speed.
Magic Grenade
Skill Magic Grenade Level 1
Shield/Bowgun/Bare Hand only
Type
Active, Magic skill
Element
Weapon Dependent
MP
100
Combo start
Yes
Combo middle
Yes
Range
8
Description
Destabilizes the magic lamp's power to use it like a bomb.
It's an AoE attack, but it won't reach targets that are too far away. INT and TEC will boost its power further.
Frost Grenade
Skill Frost Grenade Level 2
Shield/Bowgun/Bare Hand only
Type
Active, Magic skill
Element
Weapon Dependent
MP
200
Combo start
Yes
Combo middle
Yes
Range
8
Description
Fills the magic lamp with cold magic power.
Its power depends on the Magic Grenade you've learned. May inflict [Freeze] on the target. If you get caught in the blast, there is a low chance of freezing yourself.
Flash Grenade
Skill Flash Grenade Level 3
Shield/Bowgun/Bare Hand only
Type
Active, Magic skill
Element
Weapon Dependent
MP
300
Combo start
Yes
Combo middle
Yes
Range
8
Description
Fills the magic lamp with shining magic power.
Its power depends on the Magic Grenade you've learned. May inflict [Dazzled] on the target. If you get caught in the blast, there is a medium chance to be dazzled too.

