Minstrel Skills
Skill details, effects, and extra notes for the Minstrel tree.
Healing Song
Skill Healing Song Level 1
Magic Device/Staff/Bowgun/Bow/2-Handed Sword/Katana only
Type
Active
Element
Neutral
MP
100
Combo start
Yes
Combo middle
Yes
Range
0
Description
A break for travelers. Increases EXP Gain and Natural Regen when not in combat. Grants additional HP and MP recovery when the battle ends, based on the battle duration.
Cannot be sung at the same time with other songs.
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All Weapons
[Acoustic Buff]
Continuing a song skill for a certain period of time transforms it into an acoustic buff (permanent effect).
MP cost of song skills and time to transform the next song into an acoustic buff increase as more songs become acoustic buffs.
Extras
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Skill Level:
Number of stacks:
"Guitarist" Registlet Level:
Fairy Song
Skill Fairy Song Level 1
Magic Device/Staff/Bowgun/Bow/2-Handed Sword/Katana only
Type
Active
Element
Neutral
MP
100
Combo start
Yes
Combo middle
Yes
Range
0
Description
A fairy's guidance. Increase accuracy and dodge rate. Slightly restores MP (based on the Attack MP Recovery value) if the target successfully performs Evasion or Guard.
Cannot be sung at the same time with other songs.
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All Weapons
[Acoustic Buff]
Continuing a song skill for a certain period of time transforms it into an acoustic buff (permanent effect).
MP cost of song skills and time to transform the next song into an acoustic buff increase as more songs become acoustic buffs.
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All Weapons
Certain Fairy Song effects on the user are reduced.
This effect reduction is mitigated as the number of party members (excluding NPCs) increases.
Extras
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Skill Level:
Number of stacks:
"Guitarist" Registlet Level:
Passion Song
Skill Passion Song Level 3
Magic Device/Staff/Bowgun/Bow/2-Handed Sword/Katana only
Type
Active
Element
Neutral
MP
300
Combo start
Yes
Combo middle
Yes
Range
0
Description
An incredibly strong and fierce determination. Increase damage to your weak element and to neutral-element targets. Increases Aggro when targeted.
Cannot be sung at the same time with other songs.
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All Weapons
[Acoustic Buff]
Continuing a song skill for a certain period of time transforms it into an acoustic buff (permanent effect).
MP cost of song skills and time to transform the next song into an acoustic buff increase as more songs become acoustic buffs.
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All Weapons
Certain Passion Song effects on the user are reduced.
This effect reduction is mitigated as the number of party members (excluding NPCs) increases.
Extras
Show more...
Skill Level:
Number of stacks:
"Guitarist" Registlet Level:
Wisdom Song
Skill Wisdom Song Level 3
Magic Device/Staff/Bowgun/Bow/2-Handed Sword/Katana only
Type
Active
Element
Neutral
MP
300
Combo start
Yes
Combo middle
Yes
Range
0
Description
Enlightenment born from immense knowledge. Reduces all types of damage and knockback distance.
Cannot be sung at the same time with other songs.
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All Weapons
[Acoustic Buff]
Continuing a song skill for a certain period of time transforms it into an acoustic buff (permanent effect).
MP cost of song skills and time to transform the next song into an acoustic buff increase as more songs become acoustic buffs.
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All Weapons
Certain Wisdom Song effects on the user are reduced.
This effect reduction is mitigated as the number of party members (excluding NPCs) increases.
Extras
Show more...
Skill Level:
Number of stacks:
"Guitarist" Registlet Level:
Life Song
Skill Life Song Level 1
Magic Device/Staff/Bowgun/Bow/2-Handed Sword/Katana only
Type
Active
Element
Neutral
MP
200
Combo start
Yes
Combo middle
Yes
Range
0
Description
The beat of life. Reduces the revive timer at fixed intervals and stacks an effect that mitigates fractional damage. If HP hits 0, the accumulated value turns into a recovery barrier.
Cannot be sung at the same time with other songs.
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All Weapons
[Acoustic Buff]
Continuing a song skill for a certain period of time transforms it into an acoustic buff (permanent effect).
MP cost of song skills and time to transform the next song into an acoustic buff increase as more songs become acoustic buffs.
Extras
Show more...
Skill Level:
Number of stacks:
"Guitarist" Registlet Level:
Fantasy Song
Skill Fantasy Song Level 2
Magic Device/Staff/Bowgun/Bow/2-Handed Sword/Katana only
Type
Active
Element
Neutral
MP
200
Combo start
Yes
Combo middle
Yes
Range
0
Description
Feels like a dream, like an illusion. The song effect accumulates at fixed intervals. Restores MP with the effect when the skill ends.
It won't activate during a combo. Cannot be sung at the same time with other songs.
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All Weapons
[Acoustic Buff]
Continuing a song skill for a certain period of time transforms it into an acoustic buff (permanent effect).
MP cost of song skills and time to transform the next song into an acoustic buff increase as more songs become acoustic buffs.
Extras
Show more...
Skill Level:
Beat Blast
Skill Beat Blast Level 2
Magic Device/Staff/Bowgun/Bow/2-Handed Sword/Katana only
Type
Active, Magic skill
Element
Weapon Dependent
MP
0
Combo start
No
Combo middle
Yes
Range
1
Description
A sound pressure attack that is only usable while a song skill is active. Gains stacks (max 20) based on the MP consumed by party members affected by the song. Uses the stacks (max 6) to deal magic damage to surrounding enemies (in combat).
Sound Veil
Skill Sound Veil Level 3
Magic Device/Staff/Bowgun/Bow/2-Handed Sword/Katana only
Type
Passive
Neutral
Description
While a song skill is active, your aggro output becomes 1.
Reduces all types of damage according to the number of acoustic buffs. However, damage from enemies aiming at you directly cannot be reduced.
Battle Anthem
Skill Battle Anthem Level 3
Magic Device/Staff/Bowgun/Bow/2-Handed Sword/Katana only
Type
Passive
Neutral
Description
While a song skill is active, emits an aggressive sound and performs a normal attack on targets within your weapon range if stationary. Activation interval depends on ASPD and skill level.
Ad-lib
Skill Ad-lib Level 2
Available with all weapons
Type
Active
Element
Neutral
MP
100
Combo start
Yes
Combo middle
Yes
Range
0
Description
Resumes the song skill used most recently. Reduces damage taken during Ad-lib if a song skill is ongoing.
At Lv 10, it grants invincibility instead of damage reduction.
Extras
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Skill Level:
Skill is used in a combo:

