Skill List: Necromancer

Grave Digger

Skill Grave Digger Level 1


Available with all weapons

Type

Active

Element

Neutral

MP

100

Combo start

Yes

Combo middle

Yes

Range

0

Description

Deploys a conceptual graveyard to prepare for necromancy.
Spirit stacks are gained while in the graveyard. Spirit slowly returns if you leave the graveyard.

Phantom Missile

Skill Phantom Missile Level 1


Staff only

Type

Active, Magic skill

Element

Weapon Dependent

MP

500

Combo start

Yes

Combo middle

Yes

Range

12

Description

Sends forth evil spirits to attack. Performs a magic attack on the target by consuming spirit stacks (max 10). Consuming more spirit increases its duration (number of hits), and its power increases with each critical hit (physical).

Blood Siphon

Skill Blood Siphon Level 2


Staff only

Type

Active, Magic skill

Element

Weapon Dependent

MP

400

Combo start

Yes

Combo middle

Yes

Range

12

Description

Puts a blood-sucking curse on the target. A portion of the damage dealt is absorbed as HP. Warning: Low chance to absorb status ailments too.
Chance to inflict [Flinch] if VIT is 50 or higher.
The curse is instantly removed when the target is too far.

Soul Stream

Skill Soul Stream Level 3


Staff only

Type

Active, Magic skill

Element

Weapon Dependent

MP

900

Combo start

Yes

Combo middle

Yes

Range

12

Description

Unleashes a spiritual particle beam.
Performs a magic attack. Restores MP and raises the chance to inflict [Lethargy] based on spirit stacks used. The number of spirit stacks used depends on the amount of MP consumed when the skill is activated. (max 20)

Skeleton Call

Skill Skeleton Call Level 2


Available with all weapons

Type

Active

Element

Neutral

MP

0

Combo start

No

Combo middle

Yes

Range

0

Description

Uses 3 spirit stacks to summon a skeleton soldier. (max 3 on the field)
The soldier performs close-range attack. It explodes and disappears when caught in an AoE. Attack power is based on ATK or MATK, whichever is higher.

Demonic Pact

Skill Demonic Pact Level 3


Available with all weapons

Type

EX Skill

Element

Neutral

MP

100+

Combo start

No

Combo middle

No

Range

0

Description

A contract with a demon. The ability changes based on the amount of MP offered when forming the contract. Each attack by the demon costs the caster some HP. Reusing the skill will terminate the contract.
The demon may betray you if things turn bad.

Fine Shovel

Skill Fine Shovel Level 1


Staff only

Type

Passive

Neutral

Description

Gains additional spirit stacks when deploying "Grave Digger" for the first time.
You can now continue gaining spirit stacks even when slightly away from the graveyard.

Harvest

Skill Harvest Level 2


Staff only

Type

Passive

Neutral

Description

Recovers a small amount of HP and MP instantly when a monster is killed. (activates only once per second.)
A skeleton soldier will be summoned upon recovery if "Skeleton Call" has been acquired. (There can't be more than 3 skeleton soldiers on the field.)

Opportunist

Skill Opportunist Level 3


Staff only

Type

Passive

Neutral

Description

The effect of "Harvest" may still be applied even when a skeleton soldier explodes and disappears.

Tomb

Skill Tomb Level 1


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

300

Combo start

Yes

Combo middle

Yes

Range

12

Description

Summons tombstones that spike out of the ground. Performs a physical attack on the target. Chance to inflict [Tumble] if VIT is 50 or higher. Using 3 spirit stacks adds an AoE attack, activating up to 3 times at once.

Skull Shaker

Skill Skull Shaker Level 2


Staff/Halberd only

Type

Active, Physical skill

Element

Weapon Dependent

MP

200

Combo start

Yes

Combo middle

Yes

Range

3

Description

Delivers a heavy blow to the top of the head with a staff. Performs a physical attack to the target. Chance to inflict [Dizzy]. Each successful hit increases the power and may inflict [Stun] on the target. The effect resets upon inflicting [Stun].

Hazard Strike

Skill Hazard Strike Level 3


Staff/Halberd only

Type

Active, Physical skill

Element

Weapon Dependent

MP

100

Combo start

Yes

Combo middle

Yes

Range

3

Description

A versatile staff technique that changes according to the situation. A physical attack that can trigger a follow-up move by consuming an additional 100 MP depending on key input.
Up (high power), Left/Right (damage reduction), Down (backstep)